coffenbacher

Results 58 comments of coffenbacher

From further experimenting: - I see the effect on unaffected networks as well, although the effect size is 100x smaller (to the point it's no problem, 4x slower as opposed...

Hi @gummiboll, I have only tried in Docker, yes. Example affected domain: amazon.com (this and subdomains were the only ones I checked that are affected) Example unaffected domain: google.com, facebook.com,...

_Awesome_ paper. I'm excited for pathfinding in openage... it could easily be the "killer app" for eventually getting aoe2 players to switch. It's one of a handful of things that...

IMO defining an API (maybe just setting up a reference implementation) of a centralized mod site and then having a list of them defined in a user config file (with...

How is this going? I'm still interested in this as it relates to #652 "Headless Mode".

@ChipmunkV all I really want is some way to inject actions into the engine (like a player) and interrogate its current state (like a UI would need to) without a...

Does anyone happen to know if the performance impact of is on all code, or only on `binding_of_caller` exception handling? My use case is totally OK with slow exception handling,...

This seems like a great idea to me. As long as it's configurable for anyone that ends up with compilation issues, this would be a nice win for simplicity IMO.

This warning is making me do ugly acrobatics to suppress it when it's ostensibly for code quality. Really unfortunate decision to bury an optional warning deep inside a tool without...

Since like @olliebennett and others, I am only using the SMS sending feature, I was able to replace the whole thing in my project with the equivalent of the following:...