Harishankar

Results 10 comments of Harishankar

Yes, I've implemented this for my game engine from scratch in my past. Have also contributed little bit in adding support for ARM Neon in BulletPhysics which was later replaced...

Forgot to mention, Eigen is a beautiful high-level C++ library of template headers for linear algebra, matrix and vector operations. If you are open to add such external libraries, we...

Just tried the same thing with Struct and it just works fine. The issue is only with JSON Facts. Some more details: 1. The JSONDataAccessLayer works as expected. 2. It...

To just get a triangles with no extrusion and one sided, you can use the FreeType + Poly2Tri libraries and achieve it. Any reason why you are expecting this feature...

My expectation is something like the below diagram ![image](https://user-images.githubusercontent.com/615337/189081322-d9659658-2067-444d-8746-c5ae545aa515.png) Please ignore the alignment in the image

Hi, I added some optimization techniques to my Agent and got better results. The agent was trained for 100K episodes in 2x2 grid and got 100% optimal move every time....

Yes you can. I am using this project for other languages and it works very well. You might have to tune the encoder and decoder a little bit to improve...

@venzen In every language there are sequence of characters that are used often. Ex: "tion", "ble", "ve", and "es". These sequences can be encoded using a separate id to achieve...

I tried various encoders and finally settled down with ByteLevelBPETokenizer

Hi, I added some optimization techniques to my Agent and got good results. The agent was trained for 100K episodes in 2x2 grid and got 100% optimal move every time....