avery
avery
Ideally this would be done through some sort of API on the MasterServer. Updating a value in a database is a bandaid solution at best.
> > Ideally this would be done through some sort of API on the MasterServer. Updating a value in a database is a bandaid solution at best. > > Is...
Can you show evidence of its speed in live? Jamesster play through link?
Interesting… possibly a hardcoded value somewhere. Any idea @Wincent01?
> Clang is not supported in DLU as it has not been configured by anyone yet, I would attempt to use MSVC, however yes better docs are needed. Since when...
> > Since when does DLU not support clang? There's a reason I put that in the README... The problem here is unrelated to clang, his CMake install hasn't recognized...
Anyone know what happened to these in the live game when you opened them? Presumably there would've been a precondition preventing you from opening it, which if it was in...
Seems like some sort of missing precondition. Odd it’s not there…
I think that may have been a typo and meant to be 3.21. Will later reopen if that’s the case.
> See PR#6, you may need to copy your client side res/scripts folder to the server This will not accomplish anything. @Orthestral can you provide more details, platform, compiler, etc.