avery

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Any chance someone can look into merging this? My projects won't build on Windows without this change, and I don't want to be using a custom fork for my submodules.

Known issue, VERY low priority.

> It seems the character will disappear if you restart the client. The character will disappear if you logout and log back in.

Has this issue persisted?

I'm thinking that this is an issue with the WorldServer being unreachable on your network for some reason.

Do you also have issues with turret builds not spawning from mechs?

Bumping priority as it's part of some somewhat important missions in Avant Gardens and it would be nice if it worked.

Sounds like a side effect our physics engine. We don’t do kinematics simulation. We only evaluate collisions based on position updates sent by the client, and there is no interpolation...