László Nyiri

Results 6 comments of László Nyiri

Thanks, I reviewed the documentation for the Editor scripts. It looks like lifecycle hooks should be used to solve the task, but I don’t see how I could do that....

Basically yes, this is a convenience feature for those who want to see different information about the state of the game at a given moment while the game is running,...

In addition, this functionality is currently available in native extensions (DM_DEBUG, DM_RELEASE, DM_HEADLESS). https://defold.com/ref/stable/dmEngine/#DM_DEBUG

@britzl and @JCash could you please share your opinion about which option would be the best? I would try to make the necessary changes. Or will it be discussed first?...

For now, I've implemented the first option. I don’t want to arbitrarily change function names until I get confirmation of it. The second option suggested by @britzl is that go.cancel_animation...

Thank you for the explanation, I can't say I fully understand all of it yet, but I will revisit the topic later. I will also try using width and height...