Shiv
Shiv
Alright noted. Actually, Gumble is already at full hp so it didn't display the health recovery bit ` amount = Math.min(amount, this.stats.health - this.health);`
Yooo @DreadKnight, Can you assign me please. I wanna try poke this one out
> > Yooo [@DreadKnight](https://github.com/DreadKnight), Can you assign me please. I wanna try poke this one out > > [@codemaster321](https://github.com/codemaster321) Glad you're poking at this, I've assigned you to it 🐻...
@DreadKnight , I'm working on the passive ability alongside. Just wanted to know whether Gumble should be dropping cherry after dying?
I also have implemented the goo trap. and wanted to know whether the goo trap should be destroyed as soon as some other trap by x unit overlaps it or...
Aight gotcha. @DreadKnight One more query headin your way haha, so lets suppose scavenger gets stuck in the goo, so can he use passive ability to fly to a different...
@DreadKnight, I had one question. I dont think so the passive ability can be upgraded since its triggered when gumble dies. Further, all other gumble abilities get upgraded when it...
Hi @DreadKnight, So I wanted to know whether this Nakama issue can be refactored and revamped or will be just removed totally?
Aight. I will have a look into it