Emmanuel

Results 3 comments of Emmanuel

I think the main issue is having a larger range of built-in behavior. Something like GDevelop, which seems more tailored to people with less programming experience, has this.... but also...

I don't see why it would be more recommended over Visual Script, they're practically identical. The thing is, unreal doesnt have a scripting language. Blueprints is basically it. You could...

That's the beauty of out of the box functionality. What you're missing from Gdevelop that isnt in Godot is built in behavior. I think that is the key ingredient that...