Melissa
Melissa
This would add the ability to read symbols from processes with debug information on Linux through `LinuxProcessHandle::GetSymbolName` and `LinuxProcessHandle::GetSymbolAddress`. Depending on how complex this is, might need another dependency (such...
The chapter about framebuffers suggests this: > Try changing the clear color of the scene and reading it back using glReadPixels to check if the scene renders properly to the...
In the scripting reference for GENie it is mentioned that [you can use `pkg-config`-style linker options](https://github.com/bkaradzic/genie/blob/master/docs/scripting-reference.md#linkoptionsoptions). Which is great, but in practice it doesn't really work if you're using static...
Messing a bit with the `targetextension` function, I found out a combination of `kind 'SharedLib'` and `targetextension '.dll'` also modifies the `` tag, which causes the compiler to crash with...
I'd like to compile .s files with nasm instead of gcc's gas. It has better support for intel syntax which is desirable for me. I'm not sure this is possible...
Is this possible to specify right now? This is required for clang to be able to compile these assembly files correctly. Additionally, I have another file extension that requires a...
Looks like some SDL thing. If you click twice in 2 different locations in quick succession, it selects a word. If you do it three times it selects the line....
Getting this warning on the asset edit page: > Warning: htmlspecialchars() expects parameter 1 to be string, array given in /data/web/df/e1/53/godotengine.org/htdocs/asset-library/templates/_header.phtml on line 3  Located here: https://github.com/godotengine/godot-asset-library/blob/354aa7a59abe5511f1adfed7326a0f422c461109/templates/_header.phtml#L1-L4
(Using godot-cpp 1cbf121 and Godot 4 0393057e36e486b2944e6166e6572327944b2fa7, also tested with 4.0-alpha3.) I'm trying to register a class that inherits from `VisualInstance3D`, but it doesn't show up in the "Create.." dialog....
I use mod_macro to configure my vhosts, so that I can do this: ``` Use VHost example.com ``` But this is not recognized.