Melissa
Melissa
The other choice is offer an alternative Objective C++ implementation ^^
I haven't yet. Should really give it a try someday.
This change doesn't appear to break anything in my projects, and I think the suggested behavior makes more sense than the current behavior. If this change is made, I think...
Good call, thanks! I also notice [in the godot-cpp example project](https://github.com/godotengine/godot-cpp/blob/master/test/project/example.gdextension) that libraries could be included as resources too. I wonder if that's worth looking into, as well.
Hmm interesting, I haven't had the chance to test it on my Mac yet 😞 Perhaps it would be good to see the stack trace with debug symbols as well,...
Not sure what update you mean.
This issue specifically mentions "TBLoader v9" though.
Oh so this is also an issue on Linux 😢 That's definitely a bit easier to debug though.
Sorry I wasn't able to respond earlier. This looks super cool! Didn't even realize you could do this with addons/extensions 😱 I'll have to dive into the code a bit...
Hey this is pretty cool! I haven't looked too much at this yet, but maybe @krazyjakee has some input on this?