codeanticode
codeanticode
Hi @AmnonOwed, it is not currently possible to define a floating point texture through Processing's API, the internal format can only be normal RGB or RGBA (i.e.: 1 byte per...
Hi, as mentioned earlier, this would require adding a bunch of new API to the core. I'm happy to have a more specific discussion, but this kind of functionality seems...
@timseverien thanks for posting your solution, it sounds like the floating texture support in PixelFlow can be nicely integrated with the core API. Do you think this makes adding FP...
@ehartford thanks for pointing to this project, from what I can tell, both try to do the same thing...
Judging from this video (haven't tried things myself), seems like the API in flutter_processing is different from the original Processing API: https://www.youtube.com/watch?v=KKpGjwWtfJI
@diroru hola, thanks so much for looking into this! You can make a pull request now, and I will take a look at your changes directly from the PR.
@diroru Thanks for your contributions, your PR is already merged into master. A friend of mine, @janebeta7, is actually testing the new version of the library with the setDomeAperture() functionality...
Hi, I looked into this not long ago (we [discussed about it](https://github.com/codeanticode/tablet/issues/6#issuecomment-280867130) in this other thread). After delving a bit into jpen-2 code, I got the impression that this is...
@remka no unfortunately I have not had the chance to work on the tablet library... a major problem continues to be that the upstream projects (jpen-2 and jogl) are not...
I logged into my Wacom developer account I created a while ago, and I see that they offer a low-level SDK (Wacom Device Kit) to get raw tablet data. This...