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Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games...

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Re: https://github.com/cocos/3d-tasks/issues/19035 ### Changelog * Compatibility with old animation formats * The version of the cconb format is upgraded to 2, so as to be able to distinguish and process...

### Cocos Creator version 3.8.5 ### System information android ### Issue description 在华为快游戏平台下, 设置 游戏主canvas的尺寸 < 屏幕实际分辨率时, canvas 会变小, 蜷缩在屏幕左下角. 如图: ![Image](https://github.com/user-attachments/assets/119a83c2-b8cf-4a78-81c6-fe18eca8f76a) 其他平台 , 游戏主canvas的尺寸 < 屏幕实际分辨率时 , canvas仍然会铺满整个屏幕 ,...

Bug
Needs Triage

Re: # ### Changelog * ------- ### Continuous Integration This pull request: * [ ] needs automatic test cases check. > Manual trigger with `@cocos-robot run test cases` afterward. *...

Re: # ### Changelog * ------- ### Continuous Integration This pull request: * [ ] needs automatic test cases check. > Manual trigger with `@cocos-robot run test cases` afterward. *...

### Cocos Creator version 3.8.7 ### System information native ### Issue description setInstanceAttribute参数类型如果不是typedArray类型在perfDog上能看出来有内存泄漏,这个value数组没看到哪里释放了,换成typedArray就好了 ![Image](https://github.com/user-attachments/assets/75ab0619-636e-4fab-a122-b1bf5fa9499c) ### Relevant error log output _No response_ ### Steps to reproduce 参数类型使用Array ### Minimal reproduction project...

Bug
Needs Triage

Re: # ### Changelog * ------- ### Continuous Integration This pull request: * [ ] needs automatic test cases check. > Manual trigger with `@cocos-robot run test cases` afterward. *...

### Cocos Creator version 3.8.7 ### System information ios metak ### Issue description 粒子系统开启拖尾的同时,如果开启preWarm,会生成超过trailNum上限的拖尾,导致预分配的ib和vb不够大,在metal上会崩溃,webgl和gles只是警告 ### Relevant error log output _No response_ ### Steps to reproduce 粒子系统开启trail模块和preWarm ### Minimal reproduction project...

Bug
Needs Triage

Re: # ### Changelog * ------- ### Continuous Integration This pull request: * [ ] needs automatic test cases check. > Manual trigger with `@cocos-robot run test cases` afterward. *...

### Cocos Creator version 3.8.7 ### System information Windows 11 ### Issue description 参考论坛 https://forum.cocos.org/t/topic/167558/569?u=853309355 进入动画编辑器的编辑模式后,**点击退出按钮**或者按 Ctrl + E 这两个方式都没法退出编辑模式 ![Image](https://github.com/user-attachments/assets/a9ca6236-be58-4b02-b761-bf4abf2a7e75) 查看[相关文档](https://docs.cocos.com/creator/3.8/manual/zh/animation/animation-editor.html#_1-%E8%8F%9C%E5%8D%95%E5%B7%A5%E5%85%B7%E6%A0%8F)发现其中退出编辑模式的快捷键是 Ctrl + Q ![Image](https://github.com/user-attachments/assets/c21dffbd-e35d-4636-8361-cfffa7c63c85) 实际上使用 Ctrl + Q...

Bug
Needs Triage

Re: # https://github.com/cocos/cocos-engine/issues/18084 ------- ### Continuous Integration This pull request: * [ ] needs automatic test cases check. > Manual trigger with `@cocos-robot run test cases` afterward. * [ ]...