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Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games...

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Re: # ### Changelog * ------- ### Continuous Integration This pull request: * [ ] needs automatic test cases check. > Manual trigger with `@cocos-robot run test cases` afterward. *...

Re: https://github.com/cocos/cocos-engine/issues/17751 ### Changelog * `apple-mobile-web-app-capable` is deprecated we need add another meta `mobile-web-app-capable` ------- ### Continuous Integration This pull request: * [ ] needs automatic test cases check. >...

### Cocos Creator version 3.8.3 ### System information Windows 10 ### Issue description After some time that the spine is running, it becomes completely black. This is most likely caused...

Bug
Needs Triage

### Cocos Creator version 3.8.4 ### System information Windows 10 ### Issue description ```ts private _collect_one_anim_info(ani: sp.spine.Animation, info: ISpineCollectInfo) { console.info('process anim : ', ani.name); let ani_info: ISpineAniInfo = {};...

Bug
Needs Triage

### Use Case when I run the physics,the result was random.I read the bullet code,found the problem is random seed.Bullet support the random seed's reset,but cocos did not support it....

Feature Request
Needs Triage

### Cocos Creator version 3.8.3 ### System information windows 11 ### Issue description iOS's build can't save the old settings ### Relevant error log output _No response_ ### Steps to...

Bug
Needs Triage

### Cocos Creator version 3.8.4 ### System information 微信开发者工具 ### Issue description 模型资源勾选上网格压缩上的编码选项,构建微信小游戏,不勾选分离引擎(勾选没问题)会无法导出网格压缩所使用的第三方库导致报错 ### Relevant error log output _No response_ ### Steps to reproduce 操作步骤如下: 1. 任意项目场景显示一个3D模型,模型勾选网格压缩,并且勾选上编码 2. 构建微信小游戏并运行 ![image](https://github.com/user-attachments/assets/ee598a1f-28c9-4f4d-a7e7-c5cb261b117c)...

Bug
Needs Triage

### Cocos Creator version 3.8.0 ### System information win10 ### Issue description 事件委托写法,在回调函数中拿到的target依旧是父节点,而非点击的子节点,子节点未注册任何事件监听 ```js @ccclass("Levels") export class Levels extends Component { @property(Prefab) levelItemPrefab: Prefab = null; start() { // 生成关卡列表,要求能够滚动...

Bug
Needs Triage

### Cocos Creator version 3.8.4 ### System information web ### Issue description [video]https://github.com/user-attachments/assets/ffe1057d-342f-41a5-a9d8-f80e46d2aef7 Adaption issue, please check the video。 ### Relevant error log output _No response_ ### Steps to reproduce...

Bug
Needs Triage

### Cocos Creator version 3.8.4 ### System information windows 10 Editor android 各种小程序 ### Issue description ![image](https://github.com/user-attachments/assets/8b8a5c0a-5925-48e9-abce-7b85bdde2921) ![image](https://github.com/user-attachments/assets/79bbfc4b-300d-4941-94a5-ad356b26299d) 父节点0的时候,特效正常 父节点设置为-180 刀光特效没有跟随父节点旋转 ![image](https://github.com/user-attachments/assets/fc9cab65-93ed-420d-9d9a-46f2e6e39b5b) ### Relevant error log output _No response_ ###...

Bug
Needs Triage