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Minimal, configurable & GPU accelerated Immediate Mode UI Library written with modern OpenGL

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After running the `./setup.sh` script in a Debian WSL2 instance, then it opens a window for 2 secs and then crashes: ```sh cp -r ./fonts/ /usr/share/todo/ cp -r ./icons/ /usr/share/todo/...

Hi there, I'm trying to use Leif on Windows with C++ and lf_init_glfw tries to load the inter.ttf font file from C:/Users/MyUserName/.leif/assets/fonts/inter.ttf Would be nice if we could specify a...

There doesn't seem to be any license for this project or I couldn't find it.

To follow standard via "install-macos.h." The following error showed up at the gcc command: "In file included from vendor/glad/src/glad.c:25: vendor/glad/src/../include/glad/glad.h:89:10: fatal error: 'KHR/khrplatform.h' file not found 89 | #include "...

@cococry Hi, could you say if your library supports OpenGL 2, either out-of-the-box or, possibly, with minimal fixes? I am interested in this in relation to `lyssa`.

The documentation mentions the following code: while(!glfwWindowShouldClose(window)) { glClear(GL_COLOR_BUFFER_BIT); glClearColor(0.1f, 0.1f, 0.1f, 1.0f); } glClear clears the color buffer to the color configured with glClearColor, so constantly setting it after...