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please see https://github.com/stefanhendriks/Dune-II---The-Maker/issues/577#issuecomment-1849258824 for a fix Maybe this ticket can be merged with #577 or one of them closed as they seem to track the same issue.. -------------------- For a...
Please take your time to carefully review this set of changes. There might be some glitches in need of fixing, like last pull request. Known already: * commits do not...
Should be in shape now, I issued the pull request a little too early... Commits 11df9a5 through 82bde53 used PERSP_VIEW_ANGLE in updateViewport(Camera camera) without the getter, which led to a...
You're right. WebGL is not an option, it would be a topic for a whole different project as it would change the kendzi3d plugin that users are familiar with too...
The issue is unrelated to 32/64 bit type/machine differences and simply stems from the fact, that the game provided INI file reader does not cope well with campaign/mission ini files...
If this bug exists to intentionally mimic behavior of the original 1990s game, and if people care to retain those bugs for nostalgic sake, eventually a command line option to...
Here is how the big memory test may be run on low memory build hosts (12, 8 gig and maybe less): * do not run tests in parallel, if swap...
depends on the value used for `--target-platform`, as you can deduct from the PR comment, you can use it to build kiwix-tools dynamically and use that on a mips target...
@kelson42 Can you include the target `mips32r2_glibc_glibcxx_dyn` in travis ci builds once it is merged to master? It should be possible, because the toolchain used for that target is in...
I invested some time into this, but its far from finished (read: compilation results untested) * kiwixbuild bails out with error in kiwix-lib when targeting mips32r2_static, see * [pthread static...