clsid2

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I can reproduce with D3D fullscreen.

So you have basically done a clean install to reset the NVIDIA settings. Enabling "image scaling" in NVIDIA settings can cause the fullscreen problem. Keep that disabled. It is a...

HDR metadata of image files is NOT extracted or supported by the player, nor will they be. MPC is a video player, not an image viewer.

You need to provide more details in bug reports if you want to be taken seriously. Press Ctrl+J to display debug OSD. Make screenshot before and after zooming. And mention...

Does it also happen with SuperRes disabled? Perhaps it also has certain requirements regarding video width/height? For example to be modulo 4. Maybe also test if VideoProcessorGetStreamExtension still says that...

Probably better to directly overrule the value of `m_InternalTexFmt`. ``` if (VPUseAutoHDR()) { m_InternalTexFmt = DXGI_FORMAT_R10G10B10A2_UNORM; } m_D3D11OutputFmt = m_InternalTexFmt; ``` Or if it also works with 16-bit: ``` if...

SuperRes does not support HDR. I think a check for that may have gone missing. It used to be disabled automatically for HDR.

At bottom of `CDX11VideoProcessor::Configure()` add `!SourceIsHDR()` check before enabling SuperRes.

You need to report that here: https://github.com/Aleksoid1978/VideoRenderer But afaik RTX HDR is skipped for 10bit because it didn't always work properly.