SpacetimeDB
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Multiplayer at the speed of light
## Description When a SpacetimeDB C# module is: 1. Located in a subdirectory (part of a multi-app repo) 2. Using root-level `Directory.Build.props` to customize output paths The `spacetime build` command...
The module and its scheduled reducers will continue to run until the SpacetimeDB is restarted
I want to use Bevy instead of unity to create a multiplayer game, how would I integrate it with SpacetimeDB, additionally would there be more things I would have to...
# Description of Changes Fixes #2474. Turns out we weren't ever calling `Module::close()`, and thus were never calling `Scheduler::close()`. I'm still not able to actually repro the issue but if...
ello, Im trying to install spacetimedb because it looks super neat to me. but I run in this issue. I am in fact running `iwr https://windows.spacetimedb.com -useb | iex` using...
Hey, I have hit some really strange case with client SDK queries and I'm not actually sure if this issue should be in the TypeScript SDK repo, but here goes....
- We have a client which doesn't use the reducer args and they've requested to not receive them. This is medium priority and we'll reprioritize this to high priority if...
# Description of Changes Places the `[ClientVisibilityFilter]` behind the `STDB_UNSTABLE` experimental feature flag. Will emit a compiler warning unless the following is added to the module file ```csharp #pragma warning...
# Description of Changes This uses the `tokio-metrics` crate to aggregate some of the per-worker metrics. # Expected complexity level and risk 1 # Testing I ran it locally, and...
# Background The various new CLI binaries should allow the user to provide a custom `root-dir`. # Definition of "Done" TODO