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Multiplayer at the speed of light

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# Description of Changes Also, move the logic with committing and taking the subscription lock into module_subscription_actor. Best reviewed ignoring whitespace. before/after: ![diagram](https://github.com/clockworklabs/SpacetimeDB/assets/33094578/07d58f6a-2c2b-4d79-905b-4cc0fcc60ffa)

# Description of Changes Please describe your change, mention any related tickets, and so on here. # API and ABI breaking changes If this is an API or ABI breaking...

Do not merge

# Description of Changes Now, in most cases, it'll create an identity if the user doesn't pass one. ## Testing ```bash spacetime init my_new_project --lang rust cd my_new_project spacetime publish...

release-any
bugfix
breaks library compatibility

# Description of Changes Please describe your change, mention any related tickets, and so on here. # API and ABI breaking changes If this is an API or ABI breaking...

# Description of Changes Small change that we can do now that the IDs are right for system tables. Removes `BTreeIndex::name` and recovers the name from the `TableSchema` when used...

# Description of Changes I found this useful on a branch I'm reworking and decided it should be its own PR. # API and ABI breaking changes none # Expected...

# Description of Changes - Remove `Table::get_fixed_row`. - Add `RowRef::get_row_data` and use it. - Add some docs to nearby methods. # API and ABI breaking changes None # Expected complexity...

# Description of Changes - Added a new parameter on execute_sql to bring ModuleSubscriptions into scope. - Augmented Code::Pass with an optional Update structure to thread inserts/deletes back into execute_sql...

release-any

# Description of Changes Fixes https://github.com/clockworklabs/SpacetimeDB/issues/1244. # API and ABI breaking changes None # Expected complexity level and risk 2 # Testing Tests are amended to cover clearing the hash...

# Description of Changes One less sled db. Cherry-picked from #1147 # Expected complexity level and risk 1 - only used in standalone