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A VR viewer for gaussian splatting models developped as native plugin for unity with the original CUDA rasterizer.

Results 9 GaussianSplattingVRViewerUnity issues
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Hi there, Thank you for creating this plugin. I want to get the left and right eye view in the game view in unity. How do I do that? Currently...

question

Lightgaussian is significantly faster than the original gaussian splatting (and btw generates scenes ten times smaller) https://lightgaussian.github.io/

enhancement

Thank you for the update! I would like to try Gaussian Splatting Relighting in your Unity plugin. Do you have any clue or idea how to work this out?

enhancement

i like your GaussianSplattingVRViewerUnity very much ! I will use it to show 3D VR models to customers in future so I want to ask how to obtain your authorization...

Hi, I directly launched the GaussianSplattingVRViewer.exe, and this is what I could see. I have already connected to a Quest 2 and make sure my device follows the requirements. Is...

Hello, can somebody give some tips about build configuration? Is something that I need to change in order to build this project in Oculus? I have build issues. In the...

Hi! I understand that, according to you, this implementation works only with the Standard Render Pipeline? I tried to run it in URP and HDRP, but the splats do not...

Hi guys, sorry to use an issue for that (I am not to familiar with github), but is this project still alive and under development? I am asking because we...

Hi there, I just downloaded the Unity project, and in the scenes, the base path pointing to the file is never correct. When I try to change it, I get...