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Implementation for URP and HDRP

Open JetFalseowl opened this issue 8 months ago • 1 comments

Hi! I understand that, according to you, this implementation works only with the Standard Render Pipeline? I tried to run it in URP and HDRP, but the splats do not render. What needs to be fixed to implement shaders for URP and HDRP?

JetFalseowl avatar Jun 07 '24 11:06 JetFalseowl