Paolo Cignoni
Paolo Cignoni
Like in meshlab we need a way to input a number that can be easily inserted as a percentage of the bbox of the scene Like in the above example...
Hole filling: Following the basic pieces in library provide a filter that fills a hole and, after the closure of the hole it performs some remeshing in order to improve...
Substitute (or add) the traditional phong model with something more fashionable like PBR. Some online references: https://www.allegorithmic.com/pbr-guide https://www.marmoset.co/posts/basic-theory-of-physically-based-rendering/ http://www.alanzucconi.com/2015/06/24/physically-based-rendering/
Double check that it is not used anywere and remove it Add also a double sided lighting option in the filled rendering tab. (default on)
We shoud add a callback for better managment of long processing task. In this way a filter that take a lot of time from time to time give back the...
Simple filter that runs the alg in vcg/complex/algorithm/point_outlier.h
- Search should work also with sub-part of words (searching toroid should return also supertoroid filter) - Search should allow two word query (in AND by default) so that if...
If you resize the window after you started Ambient occlusion it messes up!
Add a customizable rendering pass that can show contours on the mesh according to per vertex quality. It should be done as a simple shader like the meshlab one.
Add in the global rendering tab options for controlling the camera fov, (optionally also near and far plane?) ~~Add an option for resetting the trackball in some way~~ (already in...