ciciplusplus
ciciplusplus
@Oscar1640 good progress! I'm interested to learn more about steps 3,4,5
Thanks! I think I got to the point where sdl2-sys crate patching for ANDROID_NDK path is needed: ``` --- stderr CMake Error at CMakeLists.txt:3281 (add_library): Syntax error in cmake code...
Below is the patch that i need to apply on the touchHLE repo. I think it corresponds to steps 3 and 5. [win-android_new.patch](https://github.com/touchHLE/touchHLE/files/15293259/win-android_new.patch)
Update: This is what i need to modify in rust-sdl2 crate (following [this](https://github.com/Rust-SDL2/rust-sdl2/pull/1307/files)): ``` if target_os == "android" { let mut ndk_home = env::var("ANDROID_NDK_HOME").expect("ANDROID_NDK_HOME environment variable must be set when...
Thanks, it was useful indeed! Feel free to propose patch sets for file changes or docs update. I think it's better for you to do so as you figured all...
Cool! Just make sure to follow [contribution guide](https://github.com/touchHLE/touchHLE/blob/trunk/CONTRIBUTING.md) for your patch sets.
Steam deck is not an "officially" supported platform for us. Nor running a Windows build under the Wine.
@hikari-no-yume could be closed now, right?
@hikari-no-yume as you don't have plans to add i18n support or accept PRs, can we close this one?
Hello @teromene , Please follow this guide https://github.com/hikari-no-yume/touchHLE/blob/trunk/CONTRIBUTING.md if you want to contribute. In particular: - you should push your commits to Gerrithub with Change-Ids - please abide to https://github.com/hikari-no-yume/touchHLE/blob/trunk/dev-docs/code-style.md...