Chris

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I originally wanted to do that (adding the TextMeshProUGUI into a ExternalComponents component), but I needed a way to stop and restart the animation coroutine after reassigning the text or...

Finally got around to finishing this. I also added in the test view I was using for this into the TestViewController. Maybe this would be useful in SongCore to get...

I'm currently already in the process of remaking and restructuring this for 1.12.2. Unfortunately, it's still far from being done, so I can't give a concrete time on when it...

Hey Diedinium, Thanks for sending in a bug report! I haven't been able to reproduce the issue on my end (it appears to be working fine on my machine). Could...

Seeing as how ESAF detects that you have a library of over 800 songs and the SongCoreExtraData.dat cache file only has about ~100 entries, it looks like the reason why...

I talked to Kyle about it in the discord channel, and will probably just go ahead with the "force SongCore to cache when ESAF is caching" route, since it's a...

Hey JohnyDL, thanks for the suggestions! I was already planning on reworking the song sorting to some degree, so I guess this came in at a pretty good time. Regarding...

> Peak/average difficulty I wouldn't need to use Song Chart Visualizer measuring difficulty, since that mod calculates difficulty purely using notes per second, which is something I can calculate on...

All of SongChartVisualizer's relevant calculations can be found [here](https://github.com/Shoko84/SongChartVisualizer/blob/master/ChartPlugin/Core/ChartCreator.cs). It segments a song into 25 note sections and calculates the NPS of each segment using the span of time for...