Results 3 comments of MeChris

This is really good. Ayal Zaks and I discuss who tough we are on code review, but I'm having difficulty finding even a suggestion for an improvement. It highlights one...

We have a problem of sorts here - I broke a large patch into smaller patches as I should have done, and broke this feature. It is correct when the...

Sorry for the slow response; been on vacation. We only use builtin async_work_group_copy(3D3D) when compiling for OpenCL; in the C version, a hand-written async_work_group_copy is used, and in fact for...