Chris Boyle
Chris Boyle
Paddy Robinson-Griffin writes: > Feature request - on Palisades and other games where you play a larger grid (indeed, that's most for me), the standard scrolling mechanism is two fingers...
There currently isn't an option for it, hence this issue. This is a hidden feature from upstream, it's not even a button-press: you have to click outside the grid ([singles.c:1529-1531](https://github.com/chrisboyle/sgtpuzzles/blob/3ae4a036d8ef888154ff8419ca2a441f4826fde9/app/src/main/jni/singles.c#L1529-L1531))....
Hi, thanks for your efforts. I should tell you that currently only strings in the front-end will actually work. Strings that come back from the C backends, e.g. status bar...
Renato Golin writes: > It would be nice if, on keen, the pencil marks were aligned to the bottom so that the existence of multiplyer or not doesn't misalign them....
#61 is closely related (about touch controls)
The current colours are the result of trying different combinations in http://www.color-blindness.com/coblis-color-blindness-simulator/ , set in commit 160012ba78b89ae1c5534a1ff87c6349f53a7d1f , but I'd happily accept any further improvement that doesn't make things worse...
Justin Smith adds that it could be limited to the starred puzzles.
+1 from Richard Latham
+1 from Jelmer ter Burg
Daniel DiCato writes: > adjustable length for what registers as a long press. I got the idea from SwiftKey - it has a "Long Press Duration" slider from 100ms to...