Francisco Manríquez Novoa

Results 45 comments of Francisco Manríquez Novoa

The tests have failed, but only by errors of really small orders of magnitude (around 1e-16 or less). Can these be ignored (as these errors can be negligible) or not...

Converted to draft while I try to figure out what to do with this. I tried some stuff, and it still doesn't pass the tests: - round the result returned...

I realized that my implementation creates a bug when there are too many subanimations, as `self.ongoing_anim_bools` and `new_ongoing` won't always intersect, and there might be animations in between which would...

I fixed the problem and marked the PR as ready for review again. In the end I reverted my implementation to do the same thing you did, Benjamin: to compute...

Related PR: https://github.com/ManimCommunity/manim/pull/3501

I forgot to mention a final thing: Make sure to document `Arrow3D.scale()` (and potentially `Arrow3D._set_cylinder_diameter_from_length()` or whatever you call it) when you're done! It is always important to document new...

I tried rendering the following scene, but the tip doesn't move properly: ```py class Simple(ThreeDScene): def construct(self): arrow = Arrow3D(resolution=(1, 12)) self.add(arrow) self.wait() self.play(arrow.animate.scale(3), run_time=5) self.wait() arrow.scale(1/3) self.wait() arrow.scale(2) self.wait()...

Hello, sorry for not commenting for that long. It's true that the tip and width _do_ scale with `GrowArrow` or `scale_tips=True`, as you show in the animation. However, I was...

Hello everyone! It's been a long time. - I made some updates and extra optimizations I discovered a long time ago while working on #3336 :) - Also, for the...