chobo2
chobo2
Understandable, do you have any ETA though? Just trying to think if I can push the mobile portion of till you get time to do it.
> Support for logging results for queries was added on version 19.2.2, please upgrade your references and re-test > > For example: > > ```cs > public class MyContext :...
> For the most part, it works on modern iOS devices, as far as I'm aware. In the current betas, it even works in Chrome on iOS, not just in...
> > So if I am reading this right, anything running iOS 10.3 or less can't use it? > > You are correct, this library will not work beneath iOS...
> There are a lot of old iPads out there that are limited to iOS 9 or 10, though :( > > Quagga does offer a wrapper, Quagga.CameraAccess.enumerateDevices() i believe...
ok, well the redux stuff won't help me in this situation unless it can be easily extracted to be used in plan JS. If it is ok, I going to...
> > Some phones, if you just ask for 'environment' camera, you'll get something wide-angle that fish-eyes the view, making it near impossible to scan the barcodes. Others, you'll get...
@ericblade @tinnielam @seanhussey @UziTech Hey So I gone and made my first crack at it and I do have a few questions (not sure if I should start a new...
> In your constraints, you can specify the deviceId instead of the facing, to get a specific camera device. i think it's actually supposed to be something like `deviceId: {...
> oh, right, i misunderstood. That likely means that your drawing canvas is not positioned over the top of your video element. I get the same situation when I rotate...