Chinedu Francis Nwafili
Chinedu Francis Nwafili
Awesome - thanks for that comparison! I'm actually in the middle of cleaning up the `mesh-visualizer` and adding a GitHub Pages for it ... Not sure if I'll make this...
Yeah sorry. Right now the export process duplicates your armature before transforming and then exporting it. https://github.com/chinedufn/landon/blob/master/crates/iks-to-fks/convert-ik-to-fk.py#L86-L93 Blender automatically appends a `.001` to the names of the duplicated armatures. So...
Hey there. So the multi vs. single concept is a bit confusing and I plan to re-work it at some point. For now though, I'll explain. Multi indexed just means...
Hey. I use `landon` in my engine to render using a single vertex buffer, but I'm not sure that there's a working example of using a single vertex buffer from...
What output do you see when you run `landon install --mesh-to-json --armature-to-json` ?
Ah yeah. My skeletal animation needs have gotten much more complex since I wrote that skeletal-animation-system library, I've since written a much more robust skeletal animation library (currently closed source)....
Ah just checked my codebase and it looks like I have the framerate hard coded to Blender's default of 24 FPS. So yeah blender-armature doesn't currently export the framerate from...
Do you have the `Use cargo check to analyze code` setting turned on? 
I have absolutely no idea (:
Thanks for reporting this! --- So, that comment that I left is actually wrong. The `GOOD!` example is actually unsound. As far as I know Swift does not _guarantee_ that...