Chinedu Francis Nwafili

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@Vercidium thanks for reporting this! Glad you're finding the script useful! A couple questions before I take a look - Have you made sure to unchecked `Deform Bones` on all...

Lastly, and most importantly (:, if you can try your best to delete as much as you can from your model in order to create the most minimal example mesh/armature...

Awesome thanks! Just a heads up - I use `blender-iks-to-fks` very heavily so a bug like this is definitely on my radar. I'm approximately 5-6 weeks out from focusing on...

Awesome, so glad to hear! I'll leave this issue open and still take a look at the issue next time I'm working on this library. But thanks for letting me...

Hey puke. Sorry about this! `collada-dae-parser` is mainly tested against Blender so my first hunch is that this might be due to an inconsistency between Blender's exporter and Maya or...

Thanks so much this will be super helpful - I'll need a few days to make some time to dive in but in the meantime feel free to poke around...

Hey Puke, Just tried taking a look and it looks like the repo is down? Are you all good? Apologies for the delay!

Yeah I thought about this recently and I don't think there are any good reasons not to support multiple geometries. Curious about what you're thinking is here, but mine was...

I 100% agree with you on not wanting to group things. Yup - let's keep things as simple as possible. I'm on board! In terms of the structure, I'm cool...

@crobi ah thanks a lot for that info, that's super useful. We'll definitely want to keep that in mind whenever we explore Maya-collada unit tests. Hopefully they've been improving their...