chidea

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These files are missing in nvcore. https://github.com/casseveritt/nvidia-texture-tools/blob/master/src/nvcore/Library.h https://github.com/casseveritt/nvidia-texture-tools/blob/master/src/nvcore/Library.cpp Their include macros should have "nvcore/" before them like below. #include "nvcore/nvcore.h" #include "nvcore/Debug.h" This line has to be in the top...

Would adding an option to call `tvservice -o` at the end of loop be enough? You can also think of calling `sudo python3 main.py ... ; tvservice -o` to turn...

This is a cumbersome function to apply because it leaves a problem exactly where to put that smaller piece of image on the entire big framebuffer. You can use virtual...

I'm guessing that this is because background timer thread is chewed up by foreground drawing thread. There are two reasons why this happens. First, python timer is not true multicore...

Maybe there're easier ways to do this. How about an utility script that separating images into folders after checking its size? If this step is implemented inside the main script,...

I'll just add `util.py` which does that. Please try it out later when it's ready.

It's ready on 802d2df0f8ccb9b796fd74a086b35fdedb4f2cde

I've got an idea. How about a pipe-connected way? `python3 util.py list -v Pictures | sudo python3 main.py` To play all vertical images under Pictures directory. You could `python3 util.py...

Although using pipe, all scanning to check image sizes are gonna be done with python. Pipe here just passes the list of files which are the result of python script....