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A full-stack JavaScript framework for building stable, easy-to-maintain apps and websites.

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This will be a worthwhile task to complete once principal code work is done on 1.0. Go back and write JSDoc for each file (as necessary) and then look into...

documentation
todo
@joystick.js/ui
@joystick.js/node
@joystick.js/cli

I'd like to start moving towards an ESM-only Joystick so we can eliminate builds entirely. This is a slow, long-term projects because of all the require() stuff in the ecosystem,...

refactor
@joystick.js/ui
@joystick.js/node
@joystick.js/cli
@joystick.js/test

I think this would be a good long-term thing, especially for assisting with high-throughput scaling. Not something I want to do now but writing this down for later so I...

feature
@joystick.js/node
@joystick.js/cli

I want to add support for a built-in, Django style admin (styled with Mod) for Joystick. It should support (edit list with extra stuff): - [ ] User management (and...

feature
@joystick.js/ui
@joystick.js/node

Surprised I missed this. At least in terms of Joystick's account APIs (not direct writes to the `users` by a dev), these should be properly set and updated.

refactor
@joystick.js/node

Technically the existing events API can do this but it's cumbersome. Would be good if you could just map keys to a function on a component. That way keyboard-commanded UIs...

feature
@joystick.js/ui
idea

I want to avoid mocks and stubs when testing Joystick apps entirely. So far we're there, but in some situations (e.g., testing an action), it'd be nice to be able...

feature
@joystick.js/node
idea

When changing a folder name, no builds are triggered. This leads to errors when attempting to use the renamed version in your code (path doesn't exist), even if the name...

bug
@joystick.js/cli