charlietsao
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charlietsao
The reason is [here](https://github.com/mrdoob/glsl-sandbox/blob/master/static/index.html#L292): ``` gl = canvas.getContext( 'experimental-webgl', { preserveDrawingBuffer: true } ); ``` Here, `experimental-webgl` implies WebGL 1.0, and should be motified to `webgl2` or `experimental-webgl2`. Be carful...
In this way, the previous type is overwroten by the last type. The funnally type is WebGPU.
使用ndk内置工具就可以了
Just found that version 2.1.3 still not support manually context menu settings.