Charles Roddie

Results 389 comments of Charles Roddie

I haven't had time to work on this but still want to make it happen. > Instead porting to Xamarin, I suggest to port it to Flutter. Xamarin is an...

Updating F# in mono seems to involve a lot of work (e.g. https://github.com/mono/mono/pull/20511) and historically has lagged behind by years, so the best solution is to do sdk projects. From...

This is giving us test failures in a dotnet6 test project, on use of `.Contains(s, StringComparison.CurrentCultureIgnoreCase)`. It is OK in 10.11.2 but throws in 10.12.0 and above. > System.MissingMethodException :...

OK thanks. We are on netstandard2.0 at the moment (for xamarin compatibility) so don't have access to this - just running the tests on dotnet6. We can probably stay on...

Using the code: ```csharp public static RealmConfiguration Config = new RealmConfiguration("General.realm") { SchemaVersion = 1, MigrationCallback = (migration, oldSchemaVersion) => { var newRealm = migration.NewRealm; newRealm.RemoveAll(); var existing = newRealm.Find((int)DictionaryKey.RowVersion);...

I tried to workaround this with ```csharp r.All().Where(dog => r.All().Any(person => person.FirstName == "John" && person == dog.Owner)) ``` but get the error ``` Exception thrown: 'System.Exception' in Realm.dll An...

> That said, you can't do this level of abstraction with ONLY a graphics stack. I don't agree with this at all. > The other missing pieces are pretty major:...

#### We want this! This is a great project. There is a huge demand for platform-independent rendering which is always blocked by the history of Xamarin. This library could end...

> @KSemenenko And I would also like the ability to combine this into one View (or Canvas). https://github.com/wouterst79/FluidSharp (@wouterst79) does this and we are considering using this or doing something...

> @zwcloud There will be ? and ! everywhere @Happypig375 when you implemented this what did you find? How much is safety improved, or is it that only the unsafe...