game-management
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Essential and minimalistic game management tools: messaging, service locator, data-storage and more
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game-management issues
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There is a set of methods/classes that I think are named poorly. For example: - `IFixedUpdateListener.OnFixedUpdated` - doesn't read well (compare it to `IUpdateListener.OnUpdated). - `GameManager.OnBeforeInitializeSystems` - doesn't communicate well...
enhancement