game-management
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Use better naming
There is a set of methods/classes that I think are named poorly. For example:
-
IFixedUpdateListener.OnFixedUpdated
- doesn't read well (compare it to `IUpdateListener.OnUpdated). -
GameManager.OnBeforeInitializeSystems
- doesn't communicate well enough that this is the place to initialize game manager. -
GameManager.OnAfterInitializeSystems
- similar the one above.
There are more things that could be named better, though these were on top of my head for now...
So:
- Propose and use better naming.
- Update documentation.