Daniel Limberger
Daniel Limberger
https://soimy.github.io/msdf-bmfont-xml/ seems to be an excellent msdf generator (utf-8 support, good parameterization etc.). The glyph fragment shader needs to account for 4 channel distance fields instead of a single one....
we should discuss this further, but probably something like: - materials should have alpha information, so render pass can query this information and adjust rendering accordingly - perhaps an `alpha...
implement, or document / show examples for "raw" access on buffers/data loaded from gltf I did not check with the current implementation but it should be possible to: - for...

basic example showing from left to right, nearest, linear, anisotropic 4x and anisotropic 16x/8x (max)...
setting `controller._multiFrameDelay` does not work as expected
this issue is intended for collecting small patterns that are heavily/frequently used within webgl-operates code basis. I would like to see these "snippets" replaced by, e.g., some form of meta...