Chris Foulston

Results 10 comments of Chris Foulston

Ok, yeah documentation on the header-size would help. I'm using this purely as a CLI, so unsure as to how get JSON.parse in there.

Similar. I'd like the Worksheet Title to become the name of the object like: ``` { "Worksheet Title 0": { "Hashed Id 0": { "Column 2": "Some Value", "Column 3":...

That would be great. Thanks

Yes the second option "allow an ignored column to be used as a hash." seems more intuitive to me.

Hey, I'm super busy with another project right now. If you could add a pull request with the change, I'll approve it

Need to take a closer look at this, bit busy now.

I believe you need to use the new [SerializeReference] attribute on your list. What happens if you remove the Reorderable list? Does the functionality of adding and drawing different prizes...

Sorry, I don't quite understand the problem?

The solution so far is to always await new UnityEngine.WaitForFixedUpdate() before calling await Await.FixedUpdates(1)

I'm getting this as well. I have editor icons for some classes and those icons are being flagged as included in multiple bundles :( I understand the limitations, and yes...