Maximilian Dorn
Maximilian Dorn
> Could you please dump the NBT by holding the broken item in your hand and running `/paper dumpitem`? The output will also post to the console. Thanks! Here's the...
Hey, is there any update on this? Are you planning on fixing this or is it out of scope? Thanks!
> Yes there is. The TileMapInfo.json file should give you the total width and height in in-game coordinates (or at least you can derive them from x1, x2, y1, y2)....
Comment if you want to work on this. If you have any questions or need some help feel free to contact me. Basic knowledge of Java is required.
Thank you for opening an issue! I didn't think much about performance when I implemented raycasting stuff to be honest, 3ms seemed "good enough" to me. If you want to...
> Possible issue with the color cache: Constant mapping if the the color is transparent (id 0 according to minecraft's color mappings) Good catch, that should be a simple fix....
> > Possible issue with the color cache: Constant mapping if the the color is transparent (id 0 according to minecraft's color mappings) > > Good catch, that should be...
> This leads to another issue then - How are you gonna handle transparent images? When converting an image you simply have to check if the pixel you're converting has...
Same problem here. Balance on one address is stuck on "updating..." but another address works. Edit - Tried it again 10 hours later, seems to work now.
> Does this issue still occur on the latest version of Geyser? If that's the case, send a new Geyser dump. Will test this out once we update Geyser in...