cemu_graphic_packs
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Community Graphic Packs for Cemu
Hey! There seems to be a problem in what appears to be this game's resolution graphic pack. A reddit user described it well here in [this](https://www.reddit.com/r/CemuGraphicPacks/comments/8vzll9/tokyo_mirage_sessions_highres_graphics_pack_issue/) thread. In that thread,...
**Describe the issue** As you increase the resolution, the light at the top of the screen in some levels (e.g. Cherry Lake) becomes brighter and brighter. Eventually this becomes blindingly...
**Describe the issue** there seems to be a weird graphical glitch happening if you increase the resolution in swap force from the standard resolution to a higher one. the glitch...
**Describe the issue** When Draw Speed higher than 3 is enabled, 1 or max 4 arrows get shot instead of 5. As of 10x 1-2 arrows max get shot **To...
**Describe the issue** After trial-and-error to determine which version broke this, after upgrading from BOTW graphics pack v833 --> v834, enabling FPS++ causes Dragon pathing animations (tested Farosh and Dinrahl)...
I'm not sure if it's just me, but there is a ton of color banding in BotW on Cemu, especially when the background is blurred, such as when saving. Is...
I'd like to be able to configure this pack to extend the amount of memory even further (4gb). A setting for this would be appreciated.
Hi! When I use the 5120x2880 resolution on my 1440p display, the shadows become very blurry when positioning the camera in some ways. This doesn't happen (as much) when using...
**Describe the issue** I'm enabling the fps++ at 120fps (also tried disable fps++, enable fps++ at 60fps). I found that the higher the fps is, the more difficult to move...
**Describe the issue** When enabling the fps++ at 120fps, the boat sail is moving too fast, almost looks like it's shaking or flickering crazy. The uploaded youtube video is 60fps...