cemu_graphic_packs
cemu_graphic_packs copied to clipboard
[Wind Waker HD] Shadow resolution very weird when using higher resolutions in resolution pack
Hi! When I use the 5120x2880 resolution on my 1440p display, the shadows become very blurry when positioning the camera in some ways. This doesn't happen (as much) when using the 2560x1440 preset, for instance. The one labeled 'AO fix'. You can see it with Link's own shadow in the attached pic.

Can you post a comparison between the default 1080p, 1440p AO Fix and 2880p?
Can you test using this pack?
https://github.com/slashiee/cemu_graphic_packs/files/3239588/WindWakerHD_Resolution.zip
Thanks! I'll do so tonight (GMT+1 timezone). I'll get you 6 screenshots to compare.
@ap3nr0ts according to @Crementif it has not been fixed yet (in the pack above)
Alright! Too bad. Still need my examples of how it looks right now with those 3 resolutions?
1080p:
1440p:
2880p:

There you go! I also noticed something else lately, which doesn't appear to be happening when not using any resolution pack (so in the 1080p screenshot). At the, in this case, right edge of the screen, you can see a weird, blurry border (black). I highlighted it in the 2880p screenshot. It usually collides with an object, such as a big tree.
Also, as you can see, it's hard to reproduce on a 1440p screenshot, since the difference is almost unnoticeable when moving the camera with that option.
This issue is still not fixed and applies to all resolution options above the native 1080p. Screenshots captured with "3840x2160 AO fix - light res 2x"
Moving the camera against the light source (sun) seemingly lowers shadow resolution. The severity and angle at which this glitch occurs also differs between ground textures.

Thanks for leaving this comment! Very happy to see I don't need to use my Wii U anymore for Picto quests nowadays, but kinda bummed this is still an issue. Found no fix yourself yet, @monochrony?