Results 13 comments of celyk

Hello! I recently made a plugin called [VertexHandles](https://github.com/celyk/godot-useful-stuff/tree/main/addons/VertexHandles) that allows you to edit the vertices of a Mesh when placed under a MeshInstance3D. The code could be modified to generate...

It doesn't seem to affect ranged sliders, only infinite sliders. E.g Transform rotation which ranges from -180 to 180 degrees and doesn't get stuck to the mouse

You should implement a fallback that uses the mouse position without capturing the mouse. Somehow the pointer lock works fine in these demos https://codepen.io/kesmet/pen/JjGWeQB https://aristocrates.github.io/pointer-lock-demo/ So it's possible, but I...