Bharath Kumar
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2
issues of
Bharath Kumar
Adds functionality `InterpolateTextureCoordinatesFrom` to interpolate UVs from input mesh to processed mesh. UVs are interpolated based on the UVs corresponding to the closest vertices in the input mesh. ## Type...
Allows appending of UV coordinates, textures and material IDs with `+=` operator overload in `TriangleMesh` class irrespective of the presence of these attributes in the existing mesh (mesh on LHS...
status / needs info