Results 38 comments of Marko Lindqvist

Server ticket related to this: https://osdn.net/projects/freeciv/ticket/45128

Well, it already should give you all of the raw contents in the previous line (135), starting with "ERROR: Unable to parse packet: ". Did you cut that out, or...

Upcoming improvements to the server side error detection with json packets may help in investigating this. E.g. https://osdn.net/projects/freeciv/ticket/44986, https://osdn.net/projects/freeciv/ticket/45000

I've meant to work on implementing the zstd support, but thought that all game types currently hardcode .xz to use in their .serv files (compresstype server setting). That might not...

Hmm... publite2/pubscript_pbem.serv has "set compresstype xz" - isn't that one currently used for pbem games?

This seems to be a bigger problem than just the compresstype then. Freeciv-web (publite) seems to be designed with the assumption that settings set in the .serv file it initially...

Some of those "game type" .serv files under publite also want to set specific rulesetdir, so in those cases changing the ruleset should not be allowed at all. Likely we...

> we should now just disallow changing ruleset https://github.com/freeciv/freeciv-web/pull/485

What are you missing? I haven't tested server-side CMA much.

That commit seems to be mostly about backporting server-side CMA + completely unrelated changes. Some of those network protocol parts have been dropped from freeciv since, as nobody was using...