caymansimpson
caymansimpson
Just confirmed that this is not how this works. If I print out the following in the first turn of VGC (`gen9vgc2024regg`): `print("My team: \t" + str(battle.team))` `print("Oppponent team:\t" +...
Are you still working on this? If not, if you have opinions on what the naming conventions are, I can implement.
The addition of `battle.teampreview_opponent_team` as a property of battle would be great! The only thing I think is missing is storing the information of the team that we chose to...
This is now supported in poke-env
Actually, please don't accept quite yet! I realize that it's probably important for the AI to record the events in the last turn that leads to victory, which it doesn't...
This PR ballooned and now contains many things 😅: 1. Adding new `Observation` class that tracks the states of the Battle each turn. Each `Observation` class holds the state at...
Could you add details of how you got to this error?
Im not working on this, and I think this would be a great addition! These are the current items that I'm planning on submitting in the next couple of weeks:...
@acxz did you ever start/try this? Wondering about this myself
@acxz I saw your recent PR on #1! And a few of us have been talking about how to do #2 [here](https://docs.google.com/document/d/1eEAdA-ZZo6Y0NEFP47Ei87JiEJqVYNSHaszqabhJ4nc/edit?tab=t.0)! Would love your thoughts and comments, or if...