cayce-msx

Results 3 comments of cayce-msx

Could be solved with [libretro/RetroArch#6209](https://github.com/libretro/RetroArch/issues/6209)

I've been able to reproduce this one. I guess it has to do with the way the libretro.c wrapper translates retroarch keyboard event to the fmsx core; it does not...

Apologies, people. I've fiddled with this quite a bit but can't seem to find a proper fix. I do notice that this game has input quirks on other emulators as...