caryoscelus
caryoscelus
@andreasabel i got back to implementing the switch and almost finished there. however, i'm not sure how would AMD-style modules can be tested
@finegeometer you can merge my branch from https://github.com/agda/agda/pull/5825 locally and build agda. or post-process .js output (i'm not very familiar with node/npm, but i think some people build webapps using...
i would then be happy to leave it to @qlonik since i don't have enough time at the moment
>"color history" could use the palette widget. Yeah, i thought about that too (though i haven't looked at palette widget yet). >"foreground/background color switching" could be done as an extension...
it's unclear which version do you use ? as ZeroNet is deprecated and vulnerable , it's recommended to use up-to-date fork . the only safe fork i could recommend is...
are you sure this is the right place to report this issue ? seems to be about a plugin
Sure, options are always better :)
It would me much better if AI would not keep switching units as it does now. Since the game is deterministic anyway, AI should be able to compute all actions...
Well, i guess it's hard to completely fix this, but i've seen some situations which "should be" obvious to AI, like tank & heli moving against infantry & tank respectively...
@AhmadrezaAlipouryaan zeronet-conservancy is still alive . original project is unfortunately dead