Results 8 comments of Robert Storlind

Sorry, got sidetracked by other projects. These errors are highlighted when launching the project in AS3 so I guess it's mostly about the out-of-the box experience for these samples.

I like this idea. To make this fully usable, the various drone operations will need to accommodate the functionality. Looking at http://scratch.mit.edu, Scratch supports the pen down and pen up...

So, I started to break this down into some BDD stories. There are some tricky parts already with these two basic scenarios. Story: The drone can show its current location...

Hi @FFAxKenny, Re debugging, we've faced the same issues when using ScriptCraft with CoderDojo Lund ninjas. For now, we've created these two resources: https://github.com/mickej/arrowgame-scriptcraft#exploring-the-target, to teach the basics of how...

Forgot to add that one of the challenges is to challenge (& teach) ninjas to read and parse the error printouts. Perhaps a few examples of interpreting error messages in...

@FFAxKenny So, I translated the FAQ part into English: http://lund.coderdojo.se/2015/04/frequently-asked-questions-about.html @walterhiggins: would you like to host an FAQ on your ScriptCraft github? If so, where?

After fixing the "constructor" spelling (https://github.com/walterhiggins/ScriptCraft/pull/232), there is no error message and arrows loads as expected. However, after a restart, the sign is not an arrows sign any more. So,...

According to signs/menu.js, it looks like signs should be persistent. Also, doing arrows.sign() gives a JSON printout in the chat which wasn't there in previous versions, I believe.