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Building Lights Work in Town10HD_Opt but not in Town10HD
Setup
- CARLA version: 0.9.16 (also in 0.9.15 I think)
- Platform: Ubuntu 22.04
- Python version: 3.10.12
- GPU: 2x RTX 4090s
- GPU Drivers: 550.163.01
Describe the bug Building lights (the emissive material ones) work in Town10HD_Opt but not in Town10HD. This may explain #7642 . I think the problem may be coming from how BP_Light handles procedural buildings, but I'm not sure.
Steps to reproduce
import carla
client = carla.Client('localhost', 2000)
client.set_timeout(20.0)
world = client.get_world()
weather = world.get_weather
weather.sun_altitude_angle = -10
world.set_weather(weather)
Screenshots
Town10HD
Town10HD_Opt