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Shader code mistyped in MaterialTemplate.ush?
Setup Describe the setup you are using to run CARLA along with its version:
- CARLA version: 0.10.0
Describe the bug When I went through the diffrences between UECarla and UE 5.5, I saw a piece of code in the MaterialTemplate.ush file that appears to have a spelling error.
switch (PathTracingBufferTextureIndex)
{
case 0: return ViewportUV * PathTracingPostProcessInput_0_UVViewportSize + PathTracingPostProcessInput_0_UVViewportMin;
case 1: return ViewportUV * PathTracingPostProcessInput_1_UVViewportSize + PathTracingPostProcessInput_1_UVViewportMin;
case 2: return ViewportUV * PathTracingPostProcessInput_2_UVViewportSize + PathTracingPostProcessInput_2_UVViewportMin;
case 3: return ViewportUV * PathTracingPostProcessInput_3_UVViewportSize + PathTracingPostProcessInput_3_UVViewportMin;
case 4: return ViewportUV * PathTracingPostProcessInput_4_UVViewportSize + PathTracingPostProcessInput_4_UVViewportMin;
case 4: return ViewportUV * PathTracingPostProcessInput_5_UVViewportSize + PathTracingPostProcessInput_5_UVViewportMin;
}
Perhaps the last "case 4" should be "case 5"?
Steps to reproduce Check LINE 3400 in UnrealEngine5_carla\Engine\Shaders\Private\MaterialTemplate.ush.
Screenshots
You are right, we will be fixing it soon