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Adjusted BB when doors are oppened.

Open JoseM98 opened this issue 1 year ago • 0 comments

Description

Added a method to calculate and combine the BoundingBoxes of the vehicle with their BoundingBox. Modified GetVehicleBoundingBox to add the previous method. Included AdjustVehicleBounds that calls to GetVehicleBoundingBox when the doors open or closes, CloseDoorPhys and OpenDoorPhys. Fixed an issue in the ApplyTransformToBB method where the rotation of the BoundingBox is not handled. Added Getters in the CarlaWheeledVehicle.h for getting ConstraintsComponents and ConstraintDoor.

Fixes #

Where has this been tested?

  • Platform(s): Windows 11
  • Python version(s): 3.8.10
  • Unreal Engine version(s): 4.26

Possible Drawbacks

JoseM98 avatar Feb 08 '24 09:02 JoseM98