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UE4Editor crash on ubuntu 18.04.6 LTS
Fresh installed ubuntu 18.04.6 LTS, amd64. I have followed the instructions on docs/build_linux.md.
Everything is ok except for Step 4: verify Unreal Engine has been built correctly, after I run ./UE4Editor, it initialized for some time and then crashed:
[2022.05.24-12.19.50:773][ 0]LogVulkanRHI: Creating new VK swapchain with present mode 2, format 44, color space 0, num images 3
Signal 11 caught.
Malloc Size=65538 LargeMemoryPoolOffset=65554
CommonUnixCrashHandler: Signal=11
[2022.05.24-12.19.50:799][ 0]LogCore: === Critical error: ===
Unhandled Exception: SIGSEGV: invalid attempt to read memory at address 0x0000000000000000
[2022.05.24-12.19.50:799][ 0]LogCore: Fatal error!
0x00007f571fcc9d12 libUE4Editor-Core.so!FUnixPlatformStackWalk::CaptureStackBackTrace(unsigned long long*, unsigned int, void*) [/home/zpl/src/UnrealEngine_4.26/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformStackWalk.cpp:693]
0x00007f571f7c9d11 libUE4Editor-Core.so!FGenericPlatformStackWalk::StackWalkAndDump(char*, unsigned long, int, void*) [/home/zpl/src/UnrealEngine_4.26/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformStackWalk.cpp:178]
0x00007f571fcc4115 libUE4Editor-Core.so!FUnixCrashContext::CaptureStackTrace() [/home/zpl/src/UnrealEngine_4.26/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformCrashContext.cpp:288]
0x00007f57203dc8a8 libUE4Editor-UnixCommonStartup.so!CommonUnixCrashHandler(FGenericCrashContext const&) [/home/zpl/src/UnrealEngine_4.26/Engine/Source/Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:35]
0x00007f571fcc9a5a libUE4Editor-Core.so!PlatformCrashHandler(int, siginfo_t*, void*) [/home/zpl/src/UnrealEngine_4.26/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformCrashContext.cpp:845]
0x00007f572019a980 libpthread.so.0!UnknownFunction(0x1297f)
[2022.05.24-12.19.50:928][ 0]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
[2022.05.24-12.19.50:928][ 0]LogExit: Executing StaticShutdownAfterError
Malloc Size=101789 LargeMemoryPoolOffset=167373
LogPlatformFile: Not using cached read wrapper
My PC has 16G memory with an Nvidia RTX 1050Ti.
I also have same issue with ubuntu 2004
I also get this issue too. 18.04.1-Ubuntu
Caught signal 11 Segmentation fault
libpthread.so.0!UnknownFunction(0x1297f)
I have same issue by using ubuntu 18.04
[2022.07.27-06.23.26:028][815]LogWorld: BeginTearingDown for /Game/Carla/Maps/UEDPIE_0_Town10HD_Opt Signal 11 caught. Malloc Size=65538 LargeMemoryPoolOffset=65554 CommonUnixCrashHandler: Signal=11 [2022.07.27-06.23.26:060][815]LogCore: === Critical error: === Unhandled Exception: SIGSEGV: invalid attempt to read memory at address 0x0000000000000358
[2022.07.27-06.23.26:060][815]LogCore: Fatal error!
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
I have the same error when trying to run the UnrealEngine packaged project.
My stack: UE 5.3.1 Ubuntu 18 inside of the docker Nvidia driver 525.125.06
And error:
LogCore: === Critical error: ===
Unhandled Exception: SIGSEGV: invalid attempt to read memory at address 0x0000000000000000
LogCore: Fatal error!
0x00007f2555f72980 libpthread.so.0!UnknownFunction(0x1297f)
Has anybody found any solution for that?
same here
[2023.11.16-02.52.09:497][ 0]LogCore: === Critical error: ===
Unhandled Exception: SIGSEGV: invalid attempt to read memory at address 0x0000000000000000
[2023.11.16-02.52.09:497][ 0]LogCore: Fatal error!
0x00007f47f8e96980 libpthread.so.0!UnknownFunction(0x1297f)
LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected.
${GDB} ${UE4_ROOT}/Engine/Binaries/Linux/UE4Editor "${PWD}/CarlaUE4.uproject" ${RHI} ${EDITOR_FLAGS}
make: *** [Util/BuildTools/Linux.mk:8: launch] Error 137
This happened on a new computer with I7-13700 and NVIDIA 4060,UBUNTU 22.04